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NPC Design Peer Review (2019)

During 2nd Year we were tasked with choosing a game and creating two types of NPC characters: a One-Off character that would be attached to the player for a long term duration during the game, and a Grunt-type character that is just another addition to the roster yet serves an interesting function.

When all designs were done and submitted we had to review and critique another student's design, I reviewed designs by Alister Charif for the game Monster Hunter: World .



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